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rcfox

1
Posts
A member registered Sep 05, 2017

Recent community posts

Yeah, it's kinda neat. It seems a bit more like a puzzle game than I was expecting though. Since you can't run and shoot at the same time, it largely becomes a game of placing yourself and throwing grenades at the shooters. The turret can be used as a distraction since the enemy will prioritize it, but won't live very long unless you place 3.

I didn't really get what the point of the red anchor was. The character always wanted to move towards it, which often was not what I wanted it to do if I used the dash ability.

I liked that the walls dynamically responded to damage, and with a bit of experimentation, I saw that they could be chipped away in little bits. That might be a neat way to hide items or messages. I expect that the various obstacles will eventually also take damage and block shots.